Alphonse "Al" Lachaise

The nastiest good guy (or nicest utter bastard) you'll ever met.


Alphonse appears, most of the time, to be a man of average height and wiry strength. He tends to wear flannel shirts, blue jeans, and a bloodstained butcher’s apron. His skin has been roughened to leather by the elements, and his light brown hair is wiry and scraggly. He looks like he might be anywhere between forty and seventy years old.
In reality, he’s more than a hundred and fifty years old, and an inhuman monster. But, y’know, he’s not such a bad guy, for all that.

High Concept: Monster-Hunting Ghoul Butcher
Trouble: This Goddamn Conscience

-1: Claws
-0: Human Guise
-2: Inhuman Strength
-2: Inhuman Speed
-4: Supernatural Recovery
+2: The Catch (wounds from holy objects, massive unsurvivable trauma)
-1: Spider Walk
-1 : Subtle Menace (Intimidate)
-1: I Got A Job To Do (Discipline): Use Discipline rather than Conviction to determine Mental stress track
Total Refresh Cost: -10

Superb (+5): Fists, Discipline
Great (+4): Athletics, Intimidation
Good (+3): Endurance, Alertness, Investigation,
Fair (+2): Contacts, Lore, Might
Average (+1): Burglary, Presence, Conviction, Deceit, Resources

Stress boxes
Physical OOOO
Mental OOOO
Social OOO
Hunger OOOO
+1 Hunger-related Consequence, +1 Mental Consequence


Alphonse was born in the mid-1800s and spent most of his early life as a fairly standard example of a LeChaise ghoul. Eventually, he became a warrior of the clan and distinguished himself in battle. He joined a mercenary band known as the Bloodstripes and quickly rose to leadership. During this time, his bloodlust, both figurative and literal, began to grow beyond his ability to control. It got to the point where he would pause in the middle of a battle to eat from his opponents’ corpses. This was fine, until the Bloodstripes were hired by a shadowy necromancer in World War 1 and ordered to gather all slain corpses for his own purposes. Alphonse disobeyed, eating a truly prodigious number of their fallen enemies and allies alike. When the necromancer found out, he sent his minions after Alphonse and the other Bloodstripes. Knowing the necromancer’s power, Alphonse dissolved the Bloodstripes. The ghouls scattered, and Alphonse took his share of the earnings and travelled to America, trusting to the flowing currents of the oceans to protect him against the wizard’s wrath.
Alphonse arrived in New York City in 1917. He tried to lay low, but his hunger got the better of him, and before long he was on the run from both the mortal authorities and the Wardens of the White Council, having killed and eaten several low-level practitioners. His travels eventually led him to the southwest – and to the grounds of a native Shaman-wizard. Alphonse never knew why the man was in the area, or even his name. The ghoul had been travelling for weeks. He was hungry. The wizard was unaware of his presence, carving something painstakingly into the side of a desert cactus. Alphonse pounced on the shaman before the man could react and dealt him a fatal blow.
When Alphonse leaned in to cut free some of the Shaman’s muscles and eat them, he found the man still conscious. He coughed out blood and said, “You kill me for hunger, creature? Then let that hunger be your pain.” There was a swirl of power, and Alphonse passed out, feeling a yawning emptiness open within him.
Phase aspect: “Why can’t I just eat ‘em?”

Rising Conflict:
Alphonse awoke to a feeling of incredible weakness. The great strength he had once possessed, which had let him challenge whole armies and devour powerful men with impunity, was gone. He felt diminished, weakened. More, he felt… odd. Uncertain what to do with himself, he wandered into the desert. Alone, without water, he swiftly succumbed to the elements.
He awoke, which surprised him. He was among a group of humans, which surprised him even more. The men, cattle handlers – among the last generation of the “cowboy” breed in America – had found him as they returned from bringing their cattle to market, and had taken pity on the apparently ill man when they came across him. They had set one of the youngest of their number to tend to him. At first, Alphonse played along with the situation, intending to rip the boy apart and eat him at the first chance he got, but when the boy turned to pour him some water, something stopped him from attacking. He felt… obligated to these humans, for their help. And even thinking about killing the child made him feel horrible – sick to his stomach, unable to consider food. In a moment of horror, Alphonse realized that he had been infected. Given a terrible disease. He had…
…A conscience!
The thought nearly destroyed him. He spent days in a listless funk, doing nothing, eating nothing, drinking only enough water to keep him alive, and even then only when the boy forced him.
Ironically, the ghoul’s life was saved when the cattle drive was attacked. A troll, feral and savage, had claimed part of the wilderness as his own territory, and attacked the band when they tried to pass through on the way back home. Without thinking, Alphonse leapt for the troll – and his conscience said nothing. His blood singing with the joy of it, he mauled the troll, and gleefully indulged himself by eating what remained.
The cowboys swiftly fled.
Rejoicing in his newfound zest for life, Alphonse cleaned himself up and tracked the cowboys down. He made them an offer – They let him join back up, and he doesn’t eat them. They shakily agreed, and for a while Alphonse took up the life of the wandering cowboy. The cattle on his runs were never savaged by wolves or coyotes and rarely taken by rustlers. The coyotes, wolves and rustlers, on the other hand, swiftly grew terrified of the monster which hunted them. Eventually, he and the rest of the group developed a tense sort of understanding, and even a strange, shaky friendship. After a while, though, Al decided that he was sick of running all over. He bought out the rest of the group’s cattle stock, made his way out east, and opened up a butcher’s shop.
Now, Alphonse’s is one of the only privately-owned butcher’s shops left in Massachusetts. Al is respected by the community, but even people who don’t know what he is find him intensely creepy and disturbing at times. That doesn’t stop them from listening when he gives a warning, or coming to him when strange troubles strike. The magical sorts know him a bit more, and he sometimes gets two kinds of customers in his shop who aren’t interested in beef: The ones who want a man with his skills to hunt down a target, and the desperate ones who don’t have anywhere else to turn. Which kind is more likely to receive his help depends on what needs hunting.
Phase Aspect: This Ain’t My First Rodeo

First Story: Step into my parlor…
378 Holberton Lane used to lie empty. Now it’s occupied by eight sisters, identical women with black hair and unsettling demeanors. When children start disappearing in the area, Alphonse jumps in eagerly, looking forward to a nice filling meal. But when the truth about their nature rattles not only his nerves, but his appetite, he winds up facing something almost as distasteful – working with sometimes-questionable allies. And he won’t even get a decent meal out of it!

Sometimes, being a good guy really bites.
Phase Aspect: This Is Me Bein’ A Team Player

Guest Starring in: Kay’s Story:
A couple of Fomor agents show up in Al’s shop to cause trouble. Al takes care of them with some difficulty, then gets mad and starts going after their boss.

He runs into Kay along the way and finds out that they’ve been using local comic-shop owner and sensitive Mr. Jones to locate new Talents to take. Keenly aware of the vulnerability of the low-level talents, Al advocates just finding and killing Mr. Jones before he can get anyone else caught. Sure, it’d suck, but you have to protect the community. Sometimes that means being a complete and utter bastard.

Phase aspect: I Ain’t Gettin’ Paid To Be Nice

Guest Starring (Redux) in: Vincenzo’s Story:

Phase aspect: Cast-iron will

Alphonse "Al" Lachaise

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